
Why Computers Are Not Sensory-Friendly: A Wake-Up Call for Inclusive Design
For many, computers are indispensable tools, seamlessly blending work, entertainment, and communication. But for individuals with sensory processing disorders, interacting

For many, computers are indispensable tools, seamlessly blending work, entertainment, and communication. But for individuals with sensory processing disorders, interacting

Loading spinners, those seemingly innocent animations that indicate a process is occurring on digital devices, have become a ubiquitous part

In 2025, gaming has evolved far beyond the 8-bit graphics of the 1980s. Technological advancements have brought us immersive worlds,

“The Sims 4” is a popular life simulation game that offers players an immersive experience in creating and managing virtual

For individuals with sensory disorders, everyday technology use can be fraught with challenges that most users never consider. From visual

In the latest strides for accessibility, Apple’s recent updates to Sequoia OS and iOS 18 have brought in a thoughtful

Apple’s recent updates in iOS 18 and macOS Sequoia have introduced a long-requested feature: the option for a non-blinking cursor.

Misophonia International, alongside its sister site Sensory Diversity, has been a vocal advocate for making technology more accessible to individuals

Apple’s iOS 18: A Victory for Accessibility Advocates with the Option to Disable Blinking Cursor In a landmark move towards

This is not meant to be a hate post, more a plea to get sensory accessibility in the game so
© 2025 Misophonia International is owned and maintened by S. R. Wellness and Media. All billing is under the name S. R. Wellness and Media.